Loop Pop · Boiled Eggs Studio

Loop Pop — Privacy policy

Updated 24 October 2026

This notice covers the Loop Pop game, not the studio website. In short: your game stays on your phone, there is no account and no advertising, and nothing is sent anywhere unless you agree to anonymous gameplay stats; Google Play handles the optional one-time purchase.

Who is responsible

Loop Pop is developed by Jakša Tomović, an independent developer in Croatia using the studio name Boiled Eggs Studio. For privacy, support or purchase questions, contact hello@boiledeggs.studio.

No account, no advertising

Loop Pop has no player account, no ads, no advertising SDK and no advertising identifier (the permission is removed from the app), and no access to your contacts, camera, microphone, files or precise location. It does not sell player information or use it for advertising. Installing the game does not subscribe you to studio email updates.

Progress on your device

The game stores your stars (including how many you have spent on looks), scores, points, unlocked themes, achievements, tile looks and pop effects, settings, daily and weekly results and streak, endless records and the level in progress (as the list of taps, so it can be resumed exactly) in the app's private storage on your phone. If Android backup is turned on for your Google account, Android may include this save file in its own device backup so a new phone keeps your progress; Google manages that backup under your account settings. The save keeps one previous good copy in the same file, so a damaged save can be recovered instead of starting over. Nothing else in the app is backed up.

Optional usage log

Off by default. If you turn on “Usage log on this device” in Settings, the game keeps up to the last 500 events such as level started, won or failed, hint or undo used, tutorial completed, combo, session length, an achievement earned or a purchase started, each with a time, a level id and simple numbers. It contains no name, account, device identifier or location and is never uploaded. You can share it yourself through Android’s share sheet (for example by email when reporting a problem) or delete it at any time; turning the log off deletes it.

Anonymous gameplay stats (optional)

Off by default. After the first few levels the game asks once whether you want to share anonymous stats; “No thanks” and closing the question both mean no, and you can change it any time in Settings → Your data → Share anonymous stats. Only if you say yes, Loop Pop sends coarse gameplay events to Google Analytics for Firebase: sessions, which campaign level numbers were started, finished or failed, moves and time on a finished level, hints used, when an optional tip was shown, used or dismissed, and when the full-game offer was shown, tapped or bought (the product, never payment details). Google Analytics assigns a random app-instance ID, derives an approximate region from the masked IP address and records basic device information such as the Android version and device model; Loop Pop sends no name, email, account, puzzle content or advertising ID, and Google signals and ad features are off. Saying yes also lets the game fetch a few settings from Firebase Remote Config, such as how many sessions pass before the full-game offer may appear which of two button labels it uses, or after how many tries a free hint is suggested; these settings can never unlock, lock, price or change a puzzle. We use the stats to tune difficulty and the offer, including simple A/B comparisons. Google (Google Ireland Limited and Google LLC) processes this data for the studio as a service provider and may process it outside the EU under the EU–US Data Privacy Framework and standard contractual clauses. Stats are kept for two months. Turning the switch off stops sending immediately and resets the app-instance ID on your phone.

Gentle tips

When tips are switched on, the game may suggest a free hint after a level beats you a few times, or today’s puzzle after a break, as a small card you can dismiss. It decides on your phone from your last ten results, the current losing streak on a level, the days since you last played and whether the game closed unexpectedly. These counters stay on the phone, are not part of Android backup and are not sent anywhere on their own; if you share anonymous stats, only the fact that a tip was shown, used or dismissed is sent. Settings → Gentle tips turns the cards off.

Reminders (optional)

Off by default and never asked at install. After a solved daily puzzle the game asks once, or you can turn them on in Settings → Reminders; Android then asks for the notification permission. Only then does your phone schedule gentle reminders around 7 pm: today’s unsolved puzzle after one or two days away, a hello after three and seven days, then silence until you return. At most one in 24 hours, none after 9 pm, while you play or once the daily is solved. The schedule is a local alarm; the language, your last visit, the last solved daily and the last reminder stay on the phone in their own file, outside Android backup. No Firebase messaging token is created and nothing about reminders is sent. Turn them off in Settings or Android’s notification settings; deleting game data also turns them off. Android may delay delivery to save battery.

Daily puzzle, weekly challenge and sharing

Daily puzzles and weekly challenges are generated on your phone from the date; no server is contacted and no results are uploaded. If you tap Share, the game prepares a short text with your stars, moves, score, streak and a row of coloured squares, plus a Google Play link. It contains no personal information. You choose the app it goes to, and that app handles it under its own terms.

Purchases and Google Play

Chapter 1, the daily puzzle, the weekly challenge and endless mode are free. A one-time “Full game” purchase unlocks chapters 2 to 7 and is processed entirely by Google Play Billing. The game receives only what it needs to unlock and confirm the purchase (the product, the purchase status and a purchase token) and keeps an offline note that the game is unlocked. It never receives your payment-card details or your Google password. The purchase token is never sent to the studio or to analytics. Google handles store, account and transaction information under the Google Privacy Policy. There is no developer server that receives your purchases.

Ratings and reviews

After a three-star level, Loop Pop may ask Google Play to show its rating card, rarely and never more than a few times. Your rating and any review go to Google Play under its terms; the game never sees them. Loop Pop keeps only on your phone when it last asked.

Support and email

“Feedback & support” opens a draft in your own email app with the game and Android version, which you can edit or delete before sending. If you email the studio, the developer receives your email address and what you write and uses it only to reply. Please remove private details from screenshots or logs before sending them.

Retention and deletion

There is no studio account to delete. In the game, Settings → Delete game data removes stars, scores, points, themes, achievements, collection and streaks (settings and the full-game unlock stay), Settings → Delete usage log removes the log, and turning off Share anonymous stats stops sending and resets the stats ID on your phone. Stats already sent are deleted automatically after two months; to have them deleted sooner, email hello@boiledeggs.studio and we will ask Google to delete the data for your app instance. You can also clear all app data in Android Settings → Apps → Loop Pop → Storage, or uninstall the game. A device backup held in your Google account follows Google’s backup settings and does not include the stats choice. Deleting game data does not cancel or remove a Google Play purchase; restore it with “Restore purchase” on the same Google account. Support emails are kept only as long as needed for your request; ask for deletion at hello@boiledeggs.studio.

Your privacy choices and rights

Where applicable, you can request access, correction, deletion, restriction or portability of information the developer holds about you, object to processing and withdraw consent. Contact hello@boiledeggs.studio. You may also contact the Croatian Personal Data Protection Agency (AZOP) or your local supervisory authority. Google handles requests about Google Play and backup records.

Children and families

Loop Pop does not ask anyone, including children, for a name, contact details or an account, and it has no ads, chat or user-generated content. Anonymous stats stay off unless someone turns them on. Google Play parental approvals apply to the optional purchase. If a child has emailed the studio, a parent can ask for that message to be deleted.

Changes and release status

Loop Pop is coming soon on Google Play. This policy describes version 0.1.0 as of 23 October 2026, including the optional anonymous stats and local reminders. If data practices change, this page and the in-game notice will be updated before the change ships, and the date above will change.

Google Privacy Policy · AZOP

Studio website privacy

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