Cleave · Boiled Eggs Studio
Cleave privacy policy
Updated 24 October 2026
Cleave is an Android puzzle created by Jakša Tomović, an independent developer in Croatia. Boiled Eggs Studio is the indie name I use for my games and website; it is not a separate legal entity. I am responsible for personal information sent to me for support. This notice covers Cleave, package studio.boiledeggs.cleave. Contact: hello@boiledeggs.studio.
Your game stays on your device
Cleave stores campaign progress, puzzle attempts and cuts, results, daily and weekly history, settings and the last confirmed Pro entitlement on your device. I do not operate a game account, player database or analytics service. The game contains no advertising SDK or remote crash reporting SDK.
Android backup
If enabled in your Android system settings, Android may back up game progress, attempts and selected settings and restore them on another device. Google or your device provider handles that backup under its own settings and privacy policy. You can manage backup through Android settings. A restored Pro cache is checked against Google Play when a connection is available.
Google Play purchases
Google Play handles Pro checkout, payment methods, orders and refunds. Cleave receives product, purchase-token and purchase-status information from Google Play to confirm, acknowledge and restore the lifetime unlock. Purchase tokens are processed in memory; the game keeps the entitlement status and last check time locally. I do not receive your card details. Google processes purchase and account information under its privacy policy. Google Play may make order information available to the developer for purchase support and legal obligations. Cleave also asks Google Play whether a newer version is available; if one is, it can show Google Play's update screen, and Google Play downloads and installs the update.
Ratings and reviews
After a perfect solve, Cleave may ask Google Play to show its rating card, at most a few times. Your rating and any review go to Google Play under its terms; Cleave never sees them unless they are published as a public review (during closed testing, Google shares them privately with me). To keep the request rare, Cleave keeps on your device only when it was first opened, how many perfect solves there have been since it last asked, and when and how often it asked.
Challenge links and installation
The Google Play Install Referrer library reads a challenge code, optionally including a game score, from the installation link so Cleave can open the intended puzzle. I do not use it for advertising attribution or build profiles. Challenge codes in studio links use the URL fragment, which is not sent to the studio web server. Hosting providers may still process connection information when a web page is opened. The studio website and beta signup have a separate website privacy notice.
Closed testing on Google Play
While Cleave is in closed testing, you join by asking for an invitation. I add the email address of the Google account you name to the Google Play tester list so Google can offer you the test build; I use it only for that purpose and remove it when testing ends or when you ask. Google handles the opt-in page, installation and any private feedback you send through Google Play, and shows me that feedback in Play Console. If you have allowed usage and diagnostics sharing in your Android settings, Google may also give developers aggregated crash and performance data (Android vitals). Test builds follow this same policy.
Children and families
Cleave has no accounts, chat, advertising or social features and does not collect personal information from players of any age. Purchases are made through Google Play, where parents can require approval using Google Family Link. If you believe a child has sent me personal information by email, contact me and I will delete it.
Retention and deletion
Local game data remains until you delete it in Cleave → Settings → Delete game data, clear Cleave storage in Android Settings → Apps → Cleave → Storage → Clear data, or uninstall the app. Deleting game data resets local progress and settings; it does not cancel a purchase or remove Google Play order records. Backup copies are controlled separately in Android backup settings. I keep support correspondence while it is needed to handle your request; ask hello@boiledeggs.studio for access, correction or deletion of information you sent me. Purchase records may need to be retained by Google or the developer for legal obligations.
Your choices
You can play the free game offline, choose whether to buy Pro, share a challenge or send feedback, and manage Android backup independently. Cleave does not ask for access to your contacts, location, microphone or camera. I do not sell player data. If you have questions about this policy or your information, email hello@boiledeggs.studio.
Support information and your rights
I process information you choose to send for support based on my legitimate interest in answering requests and resolving problems. When applicable, purchase support may be needed to fulfil a contract or meet legal obligations. I keep correspondence only as long as needed for those purposes. You can contact hello@boiledeggs.studio to request access, correction, deletion or restriction, object to processing, or request portability where applicable. You can also complain to the Croatian Personal Data Protection Agency (AZOP), azop.hr. Game data held only on your device is managed through Android settings; Google controls its own account, payment and backup records.
Changes
I will update this policy if Cleave’s data handling changes. The version included in the app is readable offline; the public page carries the current notice.
hello@boiledeggs.studio · Terms of use
Google Privacy Policy · Studio website and beta signup privacy
Meet Cleave