Medium tankLand
Take the ground. Hold the route.
Lead scouts, tanks and artillery. Engineers build the base; repair crews and fuel trucks keep your armour in the fight. An escort can matter as much as another gun.


Armour · Artillery · Field support
A Boiled Eggs strategy game
Every front.
Your command.
Build your industry. Protect your convoys. Command tanks, ships and aircraft with touch controls designed around the battlefield.
See the detailsInside the current build
The bigger picture
Secure ore and oil, build a foundry and refinery, then move resources where your army needs them. Tanks use fuel; aircraft need fuel and ammunition. A convoy and an escort are part of the battle plan.
Armed Horizons: Total Command brings land, sea and air into one connected operation. Your strongest move might be a new refinery, a well-protected convoy or a carefully timed landing.
Inside the game
Explore the latest captures from the current mobile interface. Choose a view, then enlarge it to inspect the details.
Full screenResource icons, your objective and the minimap float over the battlefield. The coastline, roads and supply vehicles remain visible around them.
Full screenSelect a vehicle and open its circular command menu. Attack, follow, refuel or return for repairs without searching a permanent toolbar.
Full screenCompare vehicle models, costs and production time. Order one unit, a batch of five or a continuous queue from the workshop panel.
Full screenInspect the technology tree, its requirements and available upgrades. Your research choices shape what the army can field next.
Full screenFollow 24 operations through three regions. Your mission cards show progress and unlocks, with a briefing before each deployment.
Full screenInspect cargo, trips, hull and fuel. Edit a route, assign an escort, stop or locate a convoy through the existing controls.
Full screenSelect an airfield to inspect its contextual commands and aircraft bay in the current game.
Full screenVisual guidance, objectives, failure conditions and a bonus goal explain what matters in this mission.
Full screenCurrent fleet illustrations, unit roles, costs and equipment in the deployable-unit catalogue.
Full screenInspect a machine’s armour, weapons, specifications and commands before it enters battle.
Full screenBuild the terrain for your next operation in the map studio.
Full screenCreate briefings, camps, places, forces, goals and events around your map.
Meet your forces
Explore a few of the 41 unit types in the current build. Each has a role; none wins a war alone.
Medium tankLand
Lead scouts, tanks and artillery. Engineers build the base; repair crews and fuel trucks keep your armour in the fight. An escort can matter as much as another gun.


Armour · Artillery · Field support
BattleshipSea
Cover landing craft, escort supply barges and hunt submarines. Battleships bring heavy firepower; carriers put aircraft within reach of a distant coast.


Surface fleet · Carriers · Submarines
Advanced fighterAir
Scout with patrol aircraft, cover your fleet with fighters and strike with bombers. Take-off, landing, fuel and repairs make the airbase part of your plan.


Reconnaissance · Air cover · Precision strikes
Five original identities
Civilo, Brutalo, Fracto, Insomno and Martiro have their own geometric emblems and flags. These are the identities used in the current game.
The supply line
Your economy lives on the map. Protect the chain that turns a resource deposit into a force ready to move.
Reach ore and oil deposits. Connect your extraction sites to the industry behind your army.
Process ore and oil into alloy and fuel. Refill aircraft ammunition at the airfield and expand at a pace your logistics can support.
Give convoys waypoints and an escort. Refill, repair and return your vehicles to the front.
The ground matters
Sight, movement and supplies are connected. Read the map before committing your forces.
Elevated ground gives your ground sensors a wider view. Hills and rocks can hide what lies beyond.
Roads speed up ground movement. A longer protected route may be worth more than a risky shortcut.
Trees slow ground forces and obstruct their view. Scout the route before sending in a convoy.
The campaign
From the archipelago to northern islands and an industrial delta. Mission objectives change what a good plan looks like.
Explore the campaignReach the destination with the cargo intact.
Coordinate the fleet and establish a foothold.
Protect the escape, not just the front line.
Find the threat beneath the surface.
Set up skirmishes or create scenarios with your own briefings, events and victory conditions.
Share an operation with a friend on the same local network in private LAN co-op.
Before you deploy
Real-time. In solo play you can pause to plan orders. Private LAN co-op uses a shared pause vote.
Yes: the solo campaign and skirmishes work offline. Private LAN co-op connects two players on the same local network to command one army together.
The game includes a scenario editor for maps, briefings, events and victory or failure conditions. Skirmishes also let you choose the map, difficulty and opposing sides.
Armed Horizons: Total Command is in development for Android. A public release date and final pricing have not been announced. Use the early-access link to email hello@boiledeggs.studio; it opens an email draft for you to send.
Still hatching at Boiled Eggs
Interested in an early Android build? Get in touch and tell us you want to try Armed Horizons: Total Command.
Ask for early accessOpens your email app · hello@boiledeggs.studio